1,
I’m so sorry I offended you yesterday. As the session organizer, I did all of the normal stuff you like. I assembled the participants in the room before the session. We connected all of the equipment ahead of time and tested it. We sat in a circle. We sang the “What Could Possibly Go Wrong” song as we ate lunch at the foot of the projection screen. All the normal stuff, right?
So what happened? Why did you have let 0 show up. I know you’re sensitive, but when you pout, you also get surly. You know 0 means a one-way ticket to equipment crash-ville. Don’t think I don’t know who caused that projector to overheat again and again.
I know calling the session, The Emerging Digital Museum, was like ringing a dinner bell for 0, but did you have toy with me? You’re the only thing between me and 0. You’re my only protection, so I can’t just blame 0 can I?
Look, I don’t want to blow this out of proportion. I am sorry for whatever I did or said. We’ve done a lot of great work together, but the truth is you’re just going have to thicken your skin. Yesterday was just the tip of the iceberg. This conversation is going to continue and people are going to say things that you don’t like.
But that’s no excuse to serve them up on a platter for 0. You know that part of you just wanted to see me run around that room like a crazy person. I guess it was kind of funny.
Anyway, do you want to go to that Apple store this weekend? Do you think the new 15-inch MacBook Pro would make me look fat?
Mark
Monday, May 4, 2009
Final AAM Questions
These are the final questions used to start the conversation at the Emerging Digital Museum session at AAM on Sunday, May 3, 2009:
How do we define the concept of the emerging digital museum?
Can we adapt traditional museum content development techniques to meet the needs of our changing audience?
How will recent participatory, contributory and collective trends be capitalized on by museums?
How will we use web 2.0 and 3.0 to link physical spaces to virtual communities and worlds?
What trends in formal education will influence how we plan future museum experiences?
Is mobile access to information making the world more museum-like?
How will the emerging digital museum change staffing needs for museums?
Will museums in the near future become oases away from the hyper-linked world around us?
How do we define the concept of the emerging digital museum?
Can we adapt traditional museum content development techniques to meet the needs of our changing audience?
How will recent participatory, contributory and collective trends be capitalized on by museums?
How will we use web 2.0 and 3.0 to link physical spaces to virtual communities and worlds?
What trends in formal education will influence how we plan future museum experiences?
Is mobile access to information making the world more museum-like?
How will the emerging digital museum change staffing needs for museums?
Will museums in the near future become oases away from the hyper-linked world around us?
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